The second is to refine items or weaker magic. Final Fantasy 8 was divisive among fans for many reasons, especially its unusual approach to character progression. Increases character's Magic stat by 20%. This page will teach you all about stats and their individual effects. Quantity Depends on Magic Stat The higher your character's magic stat, the more magic you can draw. Refine Into Ratio M-Stone Piece Cure 1:5 Magic Stone Cura 1:5 Wizard Stone Curaga 1:5 Chef's Knife Death 1:30 Cottage Curaga 1 There are two ways to get it. We’re here to help with this Final Fantasy 8 GF guide. 120 Guardian Force Abilities AP Needed SumMag+10% Increases the GF's attacking power by 10%. Keep your magic stat high! Unlike in its predecessors, in FF8 the characters don't learn magic and recover their mana points after using a spell. On top of that, to really take advantage of this, you can learn refining abilities that let you refine high A stat junctioned with a full 100 stock of a spell is more powerful than when it is junctioned to only 50 of the same spell. Not needing 100 per stack or grind for stat junctions immediately shaves off like 2 hours of tedium from the early parts of the game. 40 SumMag+20% 70 140 that will help. You It always baffles me when people on here claim they don't understand how FF8's junctioning system works because it's so unbelievably simple: Junctioning a GF allows you to modify a character's stats by assigning magic to that stat. Luck affects a character’s likelihood of hitting with an attack unless they already have 255% hit (Squall starts off already having 255 If you'd like more information on the best high level magic and which GF Abilities you'll want to use to refine it, head over to my FF8 Junctions Guide for more information. Equip abilities like Mag+20% Mag+40% etc. Providing up-to-date information on all Final Fantasy games as well as unlimited media for download. It's certainly not a cheat but it helps. A page with information about stats from the game Final Fantasy VIII (FF8, FFVIII). A listing of spells and their junction effects in Final Fantasy VIII (FF8, FFVIII, PlayStation Network, PS, PS1, PSX, PSN) Mid-level spells can only be drawn from normal enemies of level 20 and above; high-tier spells can only be drawn from normal enemies of level 30 and above; ultimate spells can only be drawn from draw points and bosses Be prepared by keeping your party's HP at full strength. Battle and junction effects and refinement/drawing information for the Status Atk item in Final Fantasy VIII (FF8, FFVIII, PlayStation Network, PS, PS1, PSX, PSN) The amount of … Here is a chart describing each stat I … Magic Other stuff (if you must know) MagicStat is built on Python and Django. This walkthrough for Final Fantasy 8 [PC] has been posted at 15 Aug 2010 by collier118 and is called "No Magic Stat Boost FAQ". Having more spirit lowers incoming magic attack damage. unless the GF has a certain battle command you want to utilize (like Mug from Diablos). 10 of those will then refine to 1 stat +60% item. The stronger the magic you draw more likely you'll draw low or fail. Catoblepas has a high Magic stat and when defeated will cast Meteor. Spirit affects magic defense. If you’re playing Final Fantasy 8 Remastered, you’ll probably want to track down all the summons. In order to know what stat you are trying to max out then you first must understand what each stat does and how you can increase that stat. The above issue causes the following: Get Diablos Right Away Early in the game, Headmaster Cid will give you a “magical lamp” with an ominous warning not to use it until you’re ready. 3 - Magic Junctions - For junction bonuses given by magic, I generally cut the total bonus to every stat by about half. 60 Mag+40% Increases character's Magic stat by 40%. Let us help you. Using Call Shop you can buy stat +40% items. New magic junction I'm not sure if this is true or not but I have seen it happen more often than not, but if a character has a high Magic stat they can draw 9 spells most of the time depending on the spell. or maybe have 1 magic the stat effect of 100 ? All GFs have different stat-adjusting magic junction abilities, though which depends on the GF. Personally I never had. The higher the Magic stat the more you will draw (up to a max of 9). Under "Range", a "1" indicates the magic affects only one ally or enemy, and an "A" means the magic … If one character has both GFs equipped, they can junction magic to both stats, but there’s no Two bosses in the game have it. You also want to junction the best magic for each stat type, as different magic have higher affinity for a given stat or parameter. If you're only concerned with the story, or have little patience for Triple Triad (namely, spreading and abolishing rules) and drawing magic then you can take the following approach. I just saw this and i want to try the FF8 remastered with Ragnarok mod, which sent me to this page Can this tool work as Roses and Wine, some like altering some things like no consume magic when you cast them ? All magics are generally available throughout the world like in FF8, but you can only make use of a type of magic/ability that your job allows, but you can still junction any magic to any stat at any time regardless of whether or not 10 of those will refine to 1 stat up item. Teaches a Guardian Force the ability: Luck-J allowing character to junction magic to the Luck stat. Afterwards you should prioritize stat junctions like HP-J, Str-J, etc. This is the most uncommon magic in the game, I guess. The magic system in Final Fantasy VIII is a little bit different. Spirit (Spr) Spirit is the equivalent of Vitality but it works for magic. Only have This is a page on how to obtain Meteor magic in the game Final Fantasy VIII Remastered (FFVIII, FF8), For information about Meteor's effects, stats, and other information, please read on. This may sound extreme, but the vanilla game was quite easy, and once again, the increase in character stats Some magics require higher magic to draw and if the magic stat is low then the draw might even fail ( Draw will never fail for draw points but quantity will be lower if drawing character's magic stat … Loving all the streamlining here with regards to magic stacks and GF abilities. This will get VERY expensive though since it take 100 of the +40% items just to make 1 stat So, whomever has Quezacotl can junction magic to their Magic stat, and whomever has Shiva can junction magic to their Spirit stat. Our vision We believe that if you have a research question, you shouldn’t need years of statistics education to answer it. The first is to Draw it from enemies or Draw Points. If walkthrough is usable don't forgot thumbs up collier118 and share this with your freinds. Accueil Final Fantasy Le site Square-Enix Forum Discord Facebook Twitch S'inscrire Connexion FF 7 FF 7 AC FF 7 BC FF … The more magic you have stocked in the stat, the bigger becomes the upgrade in said stat but this leads to the main problem with the Juction System: Using Magic decreases your stats. Magic Description Berserk Target becomes uncontrollable; Strength is raised Blind Blinds target, decreasing their Hit Rate Break Inflicts Petrify on target Confuse Inflicts Confuse on target, causing them to randomly attack ally and foe Instead, you have to "Draw" all spells separately with the Draw command (which a GF has to learn and you will have Also if you'd like to learn more about How to Farm Stat Increasing Items I recommend you follow the link provided to that guide as well. Look, I'm not saying FF8's junction system is the best, but I've always found it interesting. It is also meant to be the most powerful direct-damage magic, however I bet one can do more damage wih Meteor. 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